Friday, 27 October 2017

The Lesson Learned - blessings in disguise.


Greetings all, welcome to this week's 'lesson learned' post. This week the lesson follows my game against Alpha Legion using my Dusk Knights Space Marines, and it's an interesting one, about making the most of a bad situation and seeing how something negative can have a positive effect on the game.

The incident in question was when my opponent aggressively moved his Renegade Knight in to my lines, resulting in me having to take action to get rid of it. I'd already done quite a bit of damage on turn 1, but had switched targets once it was down into its middle performance tier. I managed to destroy the knight, and my opponent rolled the dreaded '6' for its explosion. Oh dear, knights make a very big bang when they go up, and to make matters worse, he used a command point to make the explosion reach out to 11"!

I lost a lot in that bang, 5 sniper scouts, Chapter Master Regulo took 5 wounds, it finished off a damaged razorback and a librarian, and stripped another 3 wounds from a contemptor dreadnought. It also took out 2 5-man chaos marine squads, and took off 2 wounds from a rhino and 1 from a daemon prince.

Wow, in one fell swoop I'd had the guts ripped out of my army, and with the Chaos forces remaining I was really worried I'd be tabled.

However, because I'm stubborn I kept going, and realised something. Yes, I'd lost quite a bit in the explosion, but of all the things to actually die, only the razorback had any significant firepower output, and that had been down to its last two wounds anyway. My opponent on the other hand, had lost a havoc squad full of plasma guns and a marine squad with lots of flamers, all nasty things that could have caused me a lot of damage.

In the end, I managed to squeeze a win on the final turn (thanks to a lucky devastator sergeant and one of his squad mates outnumbering the Chaos Warlord on the central objective). I certainly hadn't been predicting that when the Knight went bang.

So, in conclusion, when something goes wrong, don't get negative, look at the upside (it could be that your opponent just spent their entire firepower to remove one unit, leaving the rest of your army untouched, or that a key unit is now out of place) because in almost all circumstances there will be one. And that's important, because nothing leads to defeat quicker than thinking you can't win!

The lesson has been learned.

Till next time,
TBE