Greetings all, after re-starting my blog last month, I have decided to embark on a big project - reviewing the Codex Adeptus Astartes - all the way through. That doesn't mean a short list of what's good and what's not, I mean looking at the whole book, what's in it and whether it's any good.
The problem there is it's a big book (in case you hadn't noticed) so it's taking rather a while, and in the meantime nothing is going live on the blog. So instead I decided to do a second list review. this comes in two parts - the first is a brief look at a 1k list I'd written, and the second part is a more detailed breakdown of how I expended the list to 2000 points in the hopes of it becoming my new 'default' list for matched play/more competitive style games.
One of my closest 40k buddies has had a very tough year, and on top of that hasn't managed to get a single game of 40k in since lockdown. I had booked him in to teach him the ropes of 9th Edition for this evening, the last day before the UK's 2nd lockdown begins, but he's had to cancel due to other commitments.
I had planned a 1k game as an introduction, and figured that the best way to maximise exposure to the new rules would be to try and get as many different types of units into our lists as possible (specifically my list since he'd be using almost his entire T'au collection at this point).
So I had a little play around with stuff to see what I had painted and what I could squeeze into the list for the best all-round experience and I came up with this:
Captain with MC Power Sword, Relic Shield. (to demonstrate the new core mechanic)
- Swift & Deadly Warlord Trait (the new aura aspect of warlord traits)
- The Vox Espiritum Relic (buffing auras)
3 Bladeguard Veterans (inclusion of a unit that wants to be in combat to demonstrate the new order of fighting mechanics)
Judiciar (rule of cool)
3 Outriders (rule of cool, and potentially strategic reserves)
Invader ATV with multi melta (I just think it's cool)
3 Eliminators with las fusils (rule of cool)
5 Hellblasters with Plasma Incinerators (new gets hot mechanic)
So as you can see, I've tried to get all sorts of different elements into the list, there's some combat units, some shootier stuff, a larger unit for the new morale and combat attrition mechanics, some core units and the new aura keyword on warlord traits etc.
The more I looked at the list though the more I liked it and figured it could make a good basis for an all around list.
Now when I write all-round lists in 9th ed (making it sound like 9th has been around for years aren't I!) I tend to make them around a battalion as a default - I'm mostly a marine player so I haven't got the cheap units to use a brigade.
So what did I add? Remembering of course this is no longer a 'friendly' type list.
Primaris Captain with MC Power Sword, Relic Shield.
- Swift & Deadly Warlord Trait
- The Vox Espiritum Relic
- Feigned Flight Warlord Trait
- Benediction of Fury Relic
- Mantra of Strength Litany
- Sergeant with Power Fist & Plasma Pistol
- The Honour Vehement